Tag Archives: Overwatch League

Who are the heroes of Overwatch? A basic guide.

It can be a bit overwhelming to get into any new sport, let alone one of the biggest eSport league in the world. In an attempt to get you up to speed, I will be presenting a five part series to introduce everyone to the Overwatch League, the four different game modes, the basics of Overwatch’s heroes, some common terminology, and a look at the Boston Uprising’s roster. In this article, I’ll be looking at Overwatch’s heroes.

Now that we’ve covered game types let’s talk about the different characters that Overwatch League players choose from. Players have to coordinate in order to move the payload or capture a control point, but how do they do it? Teams are playing a sophisticated game of paper-rock-scissors based on the three main categories of the characters they choose. First, DPS (damage-per-second) players are tasked with killing other players. Second, tanks are aiming to stand in the middle of the battlefield, moving/capturing the objective, and disrupting the DPS from doing their job. Lastly, support players try to augment their teammates through their ability to heal or boost players. How these three types of heroes work together is the meat and potatoes of Overwatch.

DPS (Damage-Per-Second)

If you want to be a human highlight real than DPS is for you. These players make the fancy plays, hit incredible shots, and change the tide of a game with a single click. Their mission, 9 times out of 10, is to seek and destroy. They have different ways of doing this (we’ll get into it) – but the DPS heroes are all bloodthirsty killing machines. How Overwatch League teams choose their DPS heroes and their strategy is highly dependent on context. I’ll try to cover some basic universal truths.

DPS are the ones who have to get rid of tanks. That’s because they’re the only ones who produce enough damage to complete that task. Additionally, supports don’t have the strength to take out a tank. They’re too weak. Other tanks are not nearly as effective as wiping out their fellow tanks as a DPS player.

A big problem is that tanks are generally being healed or boosted by some type of support. How can you kill a DVa whose 400 health is constantly being replenished by a Mercy who heals at 50 health/second? Thus, you have the eternal cat-and-mouse of Overwatch. DPS wants to kill tank. Simultaneously, tanks are being helped by support. Then DPS targets support so they can get around to killing the tank. Lastly, supports ask their DPS and tank teammates to defend them. And on and on in a death spiral.

Here are the current DPS heroes – each with their own unique abilities that make them useful in various different contexts. Choose wisely!

Hitscan vs. Projectile & Close Range vs. Long Range

DPS players generally fit into two different categories; hitscan or projectile. Hitscan means players have a gun – ie you click to shoot and assuming your cursor is over the other player, they get hit. Someone like Widowmaker with her sniper rifle, or Bastion with his turret is a good example of this. A projectile is, well, a projectile. Projectile DPS have to do a degree of estimating where their targets are going to be in order to land their shot. This includes Junkrat shooting his grenades or Pharah launching her rockets.

Another distinction with DPS are between those who play close or long range. Some heroes, like Reaper and Doomfist, have to be up close to enemies in order to maximize their utility to the team. Others, like Widowmaker and Ashe, can play much further out. Knowing who you are, how to position yourself, and maximizing your abilities is what makes a star DPS player.

Tank

For those who want to be the big boys that push everybody around, the tank may be the role for you. It’s confusing to understand what a tank is and what they do if you’re new to Overwatch. They don’t fit into the kill/heal dichotomy. Tanks are somewhere in the middle and off on their own. There are a few common attributes of tank players. They are big. One could say phaaaat. As a result, they are big targets. Teams often will focus all their efforts on wiping tanks out.

Those who play as tanks aren’t necessarily looking to get kills and aren’t even particularly good at it. Granted, they are more than capable especially compared to a support. But that’s because tanks aren’t looked at for the damage they deal. Oftentimes they provide shields for your team by blocking/absorbing the enemy team’s shots. Most also have ultimate abilities that make the enemy team run away. This is helpful when you’re trying to control a specific area on the map.

Tanks draw enemy team’s attention, but maximizing their toolset is what sets the rookies apart from the elite level tanks. Positioning, resource management, and coordination are all important attributes you’ll need to succeed.

Tanks play a unique and non-trivial role. Oftentimes those playing tank are shotcallers, or people who direct the whole team. They’re the ones that direct attacks, coordinate positioning, and order retreats. Tanks are often the first on the point or payload. Additionally, tanks coordinate in tandem with other players to use their ultimates, requiring a strong level of communication.

Support

Overwatch players in the Support role are the unsung heroes of their teams. Rarely shown on the broadcast, supports’ stats don’t represent well what they do, and they’re usually the center of meta-controversies. Like a lineman or a mid-game reliever, supports don’t get any respect. But these are the backbone of any successful Overwatch League team.

The supports use their abilities to heal and buff their teammates. Whether it is Lucio boosting nearby teammate’s speed or Brigitte increasing armor, their help can tip the scale in a team fight. Oftentimes support players can also target enemy players with nerfs – Ana‘s sleep dart and Zenyatta‘s discord orb are examples of these. Those powers help a support’s teammates focus on a target to wipe out early on in a team fight.

They look friendly, but these support heroes can be the difference between winning and losing. Carefully defending and utilizing your team’s support is a big part of a team’s strategy.

Support players aren’t known for their offensive capabilities, generally. Though there is a whole “Battle Mercy” meme out there, supports generally play in the back line and work to help their team. It is the tank and DPS’ job to protect them from attack. Interestingly, JJonak, the league’s first MVP, is a Zenyatta main.

Closing thoughts

With only a basic understanding of what the three main groups of heroes are you are more than capable of understanding a game of Overwatch. The cat-and-mouse, paper-rock-scissor dynamic holds true in nearly all circumstances. Learning the minutia of each individual hero will certainly get you to a degree of mastery, but it isn’t required. Knowing that you have the DPS, tank, and support roles is more than enough to enjoy watching a game of Overwatch!

For all the latest on the Overwatch League and Boston Uprising, please follow me on Twitter #BostonUp

What are the different game modes in Overwatch? A beginner’s guide.

It can be a bit overwhelming to get into any new sport, let alone one of the biggest eSport league in the world. In an attempt to get you up to speed, I will be presenting a five part series to introduce everyone to the Overwatch League, the four different game modes, the basics of Overwatch’s heroes, some common terminology, and a look at the Boston Uprising’s roster. In this article, I’ll be looking at the different game modes in Overwatch.

It is confusing that in Overwatch their are different game modes. Most sports have one goal and an offense/defense dichotomy (prevent/score goals, get outs/score runs, etc.). But in Overwatch there are four modes with completely different rules. Not to be confused with football, where you have three different phases of the game (offense, defense, and special teams). But in Overwatch, teams play a best of four map series. Each game mode has its own rules, scoring system, and strategies. Sometimes two competing teams require a fifth match to determine a winner. I’ll review each game mode and explain the rules. Additionally, I’ll point out the broadcast cues you should follow along with. Let’s go over the basics.

Control

Neither the blue or red team has captured the point yet (the circle around A is white). Blue team has 3 players in the control point and nearly has it!

In the Control game mode, teams start on opposite ends of the map with an objective area in the middle. This objective area, or control point, unlocks 30 seconds into the game. Once unlocked, a team can capture the control point by being the only team in the objective area. To do this though you have to wipe out the other team from the control point. The more players a team has in the objective area, the quicker they capture the control point. If the team vacated the objective area, the meter that measures how far along the capture process slowly resets back to 0.

Blue team has the control point (the circle around A is blue) but red team has two players there to capture.

Once a team captures the control point, they slowly move towards 100%. At this point the other team needs to clear the objective area of opposing players and capture the control point. The first team to 100% wins – there is no time limit. Additionally, once a team gets to 99%, the other team has to be cleared out of the objective area to get to 100%. A lot of times you’ll see scores of 99 – 100% as one team fails to clear out the control point.

When playing the Control game mode, it is first to 100% on a best of 3 maps. The winner of the best of 3 gets a point towards the overall series. If the overall series needs to go to a 5th match The Control game mode is also used . This is because Control always produces a winner and can’t end in a draw.

Assault

This shows the start of the Assault mode – Point A is ready to be attacked/defended

The Assault game mode is one where teams rotate offense/defense. When on offense, a team starts opposite of where the defensive team starts. While on offense, teams have to reach an objective area and capture it. Capture mode’s rules around capturing points all apply. There are two points to capture (point A and point B). Point A is always closer to the offensive start point, and further from the defensive start point. If offense can capture Point A their start point moves up on the map and they must capture point B.

The 3 below Point A means 3 offensive players are at the control point – the Contested means the defensive team also has players present at the control point

There are a few nuances that make assaulting/defending the objective areas a bit different than Control mode. Whereas Control mode has a circular meter to measure progress towards controlling the objective area, in Assault mode the meter has two checkpoints on the way to capturing the point. Offensive teams work to raise the meter to one of these checkpoints. That’s because even if they get wiped out by the defending team, the meter won’t reset beyond the last check. Additionally, the meter’s progress stops when the defensive team gets into the objective area. You’ll see the word “CONTESTED” underneath the capture point in the heads up display. Thus in Assault mode the assaulting team has to wipe the defending team off the capture point every time they want to move towards capturing the point.

Point B is open and has been taken past the first of 3 ticks – the control meter won’t reset back beyond the first tick now

Escort

The offensive team has two players on or near the payload with no defensive players to contest its forward progress

The Escort game mode is the most straightforward – teams take turns bringing a mobile payload (a big object like a battering ram on wheels, floating car, etc) from one end of a map to the other. To move the payload, the team on offense must be in close proximity to the payload – the more players on/near the payload, the quicker it will move. By being on or within range of the payload the attacking team is healed. Forward progress can be stopped in one of two ways. First, the offensive team is removed from the area on or around the payload. Second, the defensive team gets a player on or around the payload.

It’s overtime and even though the offensive team has two players on or near the payload, the defensive team has someone there too!

The offensive team has a set amount of time to escort the payload from the start to the end of the map. When the payload reaches one of the two checkpoints along the way additional time is awarded. If each team successfully escorts the payload to the end, teams get an additional turn to escort the payload from the start to the end with however much time they had left over.

Escort mode always has a winner – whoever moves the payload the furthest (even if it is the second, third, or more) lap through the map. The end of each round is also like Control. This means if the attacking team’s time runs out, as long as they have a player on or near the payload the round will continue. Oftentimes you’ll see teams with no time push the payload past a checkpoint during overtime. As a result they get additional time to play with to get the payload to the next checkpoint.

Hybrid

If you have your head wrapped around Assault and Escort mode, then you’re off to the races. That’s because hybrid combines the two. First games start with an Assault mode-type objective area which must be captured/defended. If the offensive team wins then it becomes an Escort mode.

Now that you know the four game modes of Overwatch, you’re ready to get on the Overwatch League bandwagon!

For all the latest on the Overwatch League and the Boston Uprising, please follow me on Twitter #BostonUp

Ranking the new Overwatch League Twitter emotes

Overwatch League just announced they are partnering with Twitter to have official hashtags/emotes for the 2019 season. For those who have no idea what I’m talking about, go on Twitter and put in any hashtag you can think of. A hashtag is a nice way to get your message circulated, but these Overwatch League ones are special. Put in one of the team/league specific ones and an emote is generated, like this:

Pretty sweet right? Well, for no other reason other than it’s what we do, let’s rank these bad boys. I’m judging these both by the hashtag phrase they use and the team’s logo. The ones I put at the top were the ones that sounded the most badass, while the ones at the bottom make me roll my eyes. That’s the barometer. Without further ado:

#20 – New York Excelsior

Ever upward? To what? Where? How? Why? What does this mean exactly? Also I am not a fan of that logo. Too on the nose for me.

#19 – Houston Outlaws

Such wasted opportunity. Loved that they used Texas, but hard? What is that about? “Texas Forever” is an all time TV line, but Texas Hard? Just an absolute swing and miss.

#18 – Vancouver Titans

That new logo is lit, but force of nature is too pretentious to make it move for me. There had to of been something better out there to pair with that awesome logo.

#17 – Los Angeles Valiant

Now we’re getting to the place where I don’t hate the hashtag but it’s just not getting me revved up. Something about wings coming out doesn’t exactly light the furnace. A valiant effort, I’ll say.

#16 – San Francisco Shock

No one will ever be shocked by the Shock. Just not going to happen. That logo has also always been a bottom feeder logo in this league, so I gave them points more for the hashtag than logo.

#15 – Guangzhou Charge

Seems like someone let the intern run the social media accounts. Feel the charge? That’s the best you could come up with? Doesn’t exactly inspire confidence. Feel like this was another missed opportunity.

#14 – Seoul Dynasty

I actually really like this one. I just like the others better. Good effort Seoul – here’s hoping your effort in the game matches this.

#13 – Toronto Defiant

Really like this one too – very straightforward, clever, and clean. Could see this on a billboard or poster or shirt. Well done.

#12 – Florida Mayhem

Another clever hashtag that matches up well with the logo. I like the branding and I’m sure their fans will too.

#11 – Atlanta Reign

This one is pretty well done too. Problem is I can’t really see the logo very well in this format. Weather it’s Twitters fault or not, that logo doesn’t shine as well as it usually does.

#10 – Los Angeles Gladiators

Only one team gets to use the word “Up” – and it aint you guys. I get it but sorry, no.

#9 – Chengdu Hunters

Everyone knows the Chinese expansion teams brought the heat with branding during the offseason. The Hunters have an all-time mascot. Pairing it with a fun, playful hashtag like that is a no brainer. Excellent job.

#8 – Washington Justice

Not sure why but after seeing this I feel like running through a wall and waiving an American flag. Just seems so well thought out. I want to see this blasted after every one of their wins.

#7 – Paris Eternal

I have no idea what any of this means but I had to give points for leaning in on the foreign language. No one else is doing that – very bold.

#6 – London Spitfire

Between these guys winning the championship last year and that awesome spitfire branding, how can you not respect this? Aces high just screams intimidation. This was well thought out and will likely be heard throughout the league all season.

#5 – Dallas Fuel

Dallas’ logo has always been top tier for me, and this hashtag has ups the ante. Really like how it connects to their logo. It’s straightforward and badass.

#4 – Philadelphia Fusion

This could have gone either way. If you cringed at seeing this I don’t necessarily blame you. However, I’m a sucker for a good pun. This one was too clever not to boost to the top.

#3 – Boston Uprising

Other than the Outlaws, no other team mention their home town. Whereas they got weird by saying “Hard” – this one makes much more sense. Pairing the city name with a connection to your logo is so straightforwardly brilliant. Why didn’t anyone else do this? Also, because it’s Boston, the greatest city in the world, it gets massive bonus points.

#2 – Hangzou Spark

I think the general consensus is that the Hangzou won the offseason expansion branding war. Both the baby blue/pink colors and the snapping finger logo are absolutely electric. Paired with the only one word hashtag, and that being the word “Bang”, almost wins singlehandedly. I can see fans shooting these suckers out everytime a Widow takes someone down. Whoever is running the branding ship over there is doing it right.

#1 – Shanghai Dragons

Everyone at the end of last season was rooting for Shanghai to win. That last game had everyone standing in anticipation of them getting their first win. We all are hoping for Shanghai to break through – so here’s me doing my part to get them there. I’m a believer.

What is the Overwatch League? A beginners guide.

It can be a bit overwhelming to get into any new sport, let alone one of the biggest eSport league in the world. In an attempt to get you up to speed, I will be presenting a five part series to introduce everyone to the Overwatch League, the four different game modes, the basics of Overwatch’s heroes, some common terminology, and a look at the Boston Uprising’s roster. In this article, I’ll be looking at an introduction to the Overwatch league.

History

Overwatch is a team based, first person, hero based shooter released by Blizzard in 2016. Blizzard announced the Overwatch League at their annual Blizzcon convention later that year. Overwatch League follows the format of other US sports leagues. City based teams face off over the course of a regular season. Additionally, a seeded playoff and a championship match follows the season.

For us Boston fans, we can be proud to know that the Kraft family was one of the first in the door. Jonathan Kraft and LA Rams owner Stan Kroenke were first to pony up the reported $20 million franchise fee to join the league. With two well known sports team owners on board, the league gained credibility and snowballed to getting to the initial season’s 12 teams.

League reach

What makes the Overwatch League unique is the teams are from all over the world. In the first season, the league featured teams from the US, China, England, and South Korea. Additionally, season two added teams from Canada, France, and another from China. Future seasons will likely see other internationally based teams (reportedly Australia and other European countries).

The 20 teams of the 2019 Overwatch League season

Matches for the first season were all played in LA at the former site of The Tonight Show. Blizzard Arena featured all regular season and playoff matches until the championship. The Barclays Center, home of the NBA’s Brooklyn Nets, played host to the championship final. As a result, a sold out crowd saw the London Spitfire take home the inaugural Overwatch League title, and $1 million prize. In addition, season two will also follow this format. Three separate weekends testing matches in other teams’ home markets are schedule for this year. Season three plans to play home games in each teams’ city.

Structure

One unique feature of the standard regular season schedule is the introduction of stages. Seasons have four 5-week stages, culminating in a short playoff to crown a stage champion and a share of the $125,000 prize. A meta change will occur between stages by Blizzard patching the game.

Player contracts are different in the Overwatch League. For example, players have a minimum of a $50,000/year contract. Teams also must provide health insurance, living/training facilities in-season, and at least 50% of any in-season earned winnings. Players are also subject to a code of conduct. Typical pro athlete issues such as interactions with fans and media, drug testing, and cheating can happen. However, Overwatch has a unique and common infraction called player boosting. This is when players sell their services to the Overwatch community. Players log onto accounts and level them up to top tier contention for a fee.

Overwatch League has all the accoutrements that other major sports have. For example, Twitch is the official streaming platform of Overwatch League, and select matches are being broadcast by Disney XD, ABC, and ESPN. Major sponsors of the league include Toyota, Spotify, T-Mobile, and Intel. Fans can purchase player jerseys, team apparel, and in-game character skins to reflect their favorite team.

Future outlook

2019’s season will see several changes to the league. For instance, eight expansion teams have been added to the league. Regular season matches dropped from 40 to 28. Lastly, there will be three separate away series played outside of Blizzard Arena. Games are played Thursday through Sunday with a better daily schedule for non-American fans. Overwatch League has plenty momentum after its first season. As a result, it’s poised to continue to grow into the premiere eSports league in the world. 

For all the latest on the Overwatch League and Boston Uprising, please follow me on Twitter #BostonUp


Gamsu of the Boston Uprising

No biggie but I’m kind of best friends with Gamsu

So I’m scrolling through Twitter and lo and behold my guy, and our (unofficial) captain Gamsu, is posting about his new dog Uni for the millionth time. Thing is I love dogs too. In fact, my wife and I just got one. Well what self respecting fan doesn’t shoot his shot to the man? Didn’t expect anything, but then this happened:

https://twitter.com/LoadScr33n/status/1092534206188711936

Oh boy what a coincidence? Two guys who each got a new dog. Small world. Was it just luck or fate intervening on the behalf of two men who needed to become best friends? One guy who loves the Overwatch League and one of the best tank players in the league. But hey would Gamsu’s attention be caught by my cute dog Maverick…

https://twitter.com/LoadScr33n/status/1092535312427954176
https://twitter.com/LoadScr33n/status/1092536082883850241
https://twitter.com/LoadScr33n/status/1092537100375867392

Just two guys shooting the breeze about their dogs. Men doing men stuff. Gamsu and the local Uprising beat reporter. Match made in heaven.

For all the latest on the Overwatch League and Boston Uprising, please follow me on Twitter #BostonUp

Overwatch League just flipped the spectating experience on its head

Watching eSports can be difficult. Blizzard put tools into Overwatch to help the League’s production team put together the best broadcast possible. Unfortunately it’s a moving target. Idle players are shown, big plays are missed, and hectic action becomes too disorienting for both casual and hardcore viewers. What could the Overwatch League do?

Different Views

To start, how about giving us spectators the same tools as the broadcasters? Now you have the ability to watch the action from any player’s view. Want to actually see what our support players do? You can now. Kellex and AimGod appreciate your patronage. Only want to watch DPS players? Done (the Uprising still don’t know who that will be, but that’s another story). Now you can follow your favorite players, roles, or heroes at the click of a mouse. On demand.

Best of all, you can now pull up the top down map that you see intermittently throughout the broadcast. I’m convinced the top down view may be the easiest way to watch the game. What better way is there to understand each team’s positioning? For new and casual fans, the top down view may be the best way to understand what is happening.

Additionally, you can mix in the traditional broadcast that the league broadcasts. With the functionality to combine any three of these views onto your screen, you can imagine just how malleable the system is. Personally, I don’t see how you can watch an Uprising match without having the overhead view in the corner, Gamsu in the other, and the broadcast front and center.

Extras

As if the ability to customize your viewing experience isn’t enough, the Overwatch League and Twitch throw in more. Two free Overwatch in-game skins (a $10 value alone). No ads. Exclusive post-match player interviews. Special Twitch badges and emotes (I’m too old to understand what these are, but shout out to the younger readers out there). A one-time 20% coupon to the Overwatch League Store.

Just to compare, let’s look at what similar packages in other leagues look like. Take a look:

  • NFL Red Zone – $9 – $13/month
  • NFL Sunday ticket – $290/season
  • NHL Center Ice – $130 – $160/season
  • NBA League Pass – $250/season
  • MLB TV – $112/season

When you look at what other leagues are charging, you can see just how great a deal this is. To any serious Overwatch League fan, the $14.99 price tag is a no brainer. For those trying to get into Overwatch, the price tag is more than reasonable to get a customized view of the action.

For all the latest on the Overwatch League and Boston Uprising, please follow me on Twitter #BostonUp

Why I Love the Overwatch League and You Should Too

You may wonder why someone who owns eight Bruins jerseys, loves drinking $10 bud lights in the bleachers at Fenway, and thinks NFL Sundays are the only religious observance that needs to be made would be into the Overwatch League. It may be surprising to hear that just like traditional sports, the Overwatch League offers the same thrilling competition, ego driven player personalities, talking heads with their absurd hot takes, and questionable head coaching decisions. I’ve seen underdogs win it big and favorites handsomely dominate so much that you question how some players made it into the league. Since you’re still reading let me give you a rapid fire list of reasons why you should give the Overwatch League a chance. 

Competition

Anytime you have millions of dollars involved you will get the highest level of competition. Whether it’s Nathans hot dog eating contest or the Olympics, the cream rises when everything is on the line. That’s what makes those and other often obscure sports so exciting – you are seeing people who have trained their whole lives share their talent with the world. Put teams of them together and competition with one another and nothing short of fireworks will happen.

Play the game

Most sports fans have some connection to the games they watch. Maybe you played t-ball, pop warner, or rec league ball when you were younger. Be honest though – when’s the last time you really played? While it may have been awhile since you wrapped your hands around a controller, no matter what shape you’re in you can fire up a game of Overwatch and get into the same playing field the players use.

Schedule

Look I’ll be real with you. What else are you watching in the dog days of summer? The season starts in mid February and goes till September. I love the Sox like everyone else, and the Fort is sneaky sneaky the funnest spot to catch a game in all of Boston sports, but why not change it up and catch an Uprising game? Also they only play one or two times a week between Thursday and Sunday.

Referees

The worst part of all sports are the blown calls and drawn out replays. From the vague definition of what is a catch in the NFL, to the invasion of instant replay into baseball, all sports are ruined by these bureaucratic impositions. In eSports there is NONE of this. Because it’s a game, there is no question of who healed who, how fast a payload moves, or the range of a D-Va bomb. The game takes care of it. This removes all excuse making when your team wins or loses, and keeps the action going without a whistle blow.

Meta change

Football has gotten softer in recent times, defensive shifts are the norm in baseball, hockey is run more by skill than size, and the three pointer is more important than ever. These are changes to the meta of the sport and happen over long periods of time. In eSports, these changes happen multiple times a season. The Overwatch developers update the game between each stage, which always changes the way the game is played. Shifts in the meta makes the league more about which team can be most flexible and consistent rather than dominant in one particular way.

Health

The narrative of head injuries, concussions, and CTE is so normalized in sports today as to nearly be cliche. Whether you think supporting the sports that lead to lifelong physical and mental trauma is problematic is between you and your god. Conversely, you can see explosions, death, gun violence, and dismemberment – and the players are fine! You are guilt free watching eSports.

These are just a few reasons I think eSports and the Overwatch League is worth a try. If you can get through the rules and the little idiosyncrasies, you’ll find an exciting sport just as engaging as all the other sports. So pick up a controller, pick your favorite hero, and I’ll see you out there by the payload.